Hi there people!
Well this is the first time I need help with description and I really am seeking for some help!
My problem is as follows:
I am making my new mission Operation Dreizack and I want my unit to have gear selection... I want him to start with G36A and to have to choose the most common weapons in the Portuguese Rangers (real units name).
I am not using any scripts, version 1.96 and no addons.
The description is this:
onLoadMission="Nice! Your insertion from the mountain was perfect. Now do your job!";
class Weapons
{
// Add the weapons to the mission gear
class UZI
{
Count = 1;
};
class Steyr
{
Count = 1;
};
class M4
{
Count = 1;
};
class M21
{
Count = 1;
};
class HK
{
Count = 1;
};
class G36A
{
Count = 1;
};
class FAL
{
Count = 1;
};
};
class Magazines
{
// Add the magazines to the mission gear
class Flare
{
Count = 5;
};
class UZIMag
{
Count = 15;
};
class SteyrMag
{
Count = 15;
};
class M4
{
Count = 15;
};
class M21
{
Count = 15;
};
class HK
{
Count = 15;
};
class G36AMag
{
Count = 15;
};
class FALMag
{
Count = 15;
};
};
And i put in the init field of the unit:
removeallweapons this; this addweapon "G36A"; this addmagazine "G36Amag";this addmagazine "G36Amag";this addmagazine "G36Amag"
btw: this init works fine but i dunno if I used this one... I guess I did! But it works fine neverthless.
Thanks in advance
Take care
BV