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Author Topic: detection - outcome from it..  (Read 497 times)

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benbramz

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detection - outcome from it..
« on: 23 May 2005, 18:55:51 »
hi

just still plundering on. i have a convoy, of which has 2 urals with a group each inside. this convoy gets attacked...

i noticed though that often the troops incargo dont get out and put up a fight.

with the use of a trigger, i would like to solve this. ive scoured around the editors dept but didnt find any script tht wud help

i know what i want the trigger to do, just not how to script it.

i would like (once the convoy group has been attacked or the enemy is detected) the trigger to force the convoy to a halt and also force the men in cargo (seperate infintry groups) out of the trucks. how can this be accheived?

thanks

Offline bedges

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Re:detection - outcome from it..
« Reply #1 on: 23 May 2005, 18:59:54 »
read this thread - it may help ;)

Offline macguba

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Re:detection - outcome from it..
« Reply #2 on: 23 May 2005, 19:02:13 »
If the group in cargo is a seperate group you are right, they will not get out.   If they are part of the same group as the vehicle then in general they will get out to fight.    At least that is my experience.

You can do this with triggers and waypoints, or with a script.   It isn't trivial (although not difficult either) and would take a while to explain.    If you have, (or can bear to download) my Un-Impossible Mission there is an example of exactly what you want.    If you have the mission I'd be happy to point out the details.   I believe THobson has also done this in his Abandonded Armies, currently in testing on the beta board, and I'm sure he will be happy to explain what's he has done.    In either case it will make more sense if you have the mission editor in front of you.   I'm sure it's been done in other missions too.
Plenty of reviewed ArmA missions for you to play