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Author Topic: Weapon Design  (Read 8315 times)

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Coldfire

  • Guest
Weapon Design
« on: 08 May 2005, 18:25:26 »
Since it seems to be a popular Idea right now, I'm starting a thread where people can post thier own custom weapon designs that they'd like to see a addon-maker adopt.

For example, my custom assault rifle designs (pictures at the bottom of the page):

M-70 assault rifle stats:
7.62mm NATO
Semi-auto or three-round burst firing options.
Recoil-absorbant buttstock.
Detachable carrying handle.

M-7C Carbine stats:
Cut-down version of the M-70.
6.8mm
Semi- or Fully-automatic firing options.
Recoil-absorbant buttstock.
Modular design, allowing easy field modifications.

Hope this thread doesn't get me in trouble with the moderators  ;)
« Last Edit: 08 May 2005, 18:26:00 by Coldfire »

US-Marine

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Re:Weapon Design
« Reply #1 on: 08 May 2005, 21:59:52 »
Well my Assault Rifle is a Toploader like the P90 , it has an 30 round clip 5.56mm Nato ammunition. Looks a bit like the Halo Rifle. The magazine would eject after it is empty like in the M1 Garand , but it can be changed without it is empty too.

It has an Targetcam which send the dates to the aim system to make the Soldier the targeting easier.

« Last Edit: 08 May 2005, 22:03:14 by US-Marine »

Kyle Sarnik

  • Guest
Re:Weapon Design
« Reply #2 on: 09 May 2005, 04:02:53 »
Nice, the P90 is a beautiful weapon!

Edit: Oh, yea, and mine.... I was into the whole modular design when I made it...
« Last Edit: 09 May 2005, 04:06:45 by Kyle Sarnik »

Coldfire

  • Guest
Re:Weapon Design
« Reply #3 on: 09 May 2005, 21:34:49 »
US-Marine: I like your Idea of a top-loader, I have a few suggestions about design though:

1) A top loader would work better with case-less ammo... it makes it easier to deal with spent casings.

2) I'd have it be a to-feeding weapon; I.E. you put a clip in through the top of the gun and the clip falls out the bottom when your done with it.

I definatly like how you integrated a camera system into your weapon... they should have had that in Halo ;). I hope you don't mind but I modified your design a bit.
« Last Edit: 09 May 2005, 21:35:03 by Coldfire »

Coldfire

  • Guest
Re:Weapon Design
« Reply #4 on: 09 May 2005, 21:36:51 »
Another thing: I added a varient of the CAM system shown above and added it to the M70, enjoy ;)

US-Marine

  • Guest
Re:Weapon Design
« Reply #5 on: 09 May 2005, 22:12:11 »
nice weapons :) well the Halo Rifle has a flashlight and Ammocounter instead of a targetcam , i have tried to cross my favorite weapons , the M1 Garand , P90 and Halo Rifle ;)

But as far as i know has the P90 30rounds too ;)
« Last Edit: 09 May 2005, 22:13:27 by US-Marine »

Gunther01

  • Guest
Re:Weapon Design
« Reply #6 on: 12 May 2005, 11:48:15 »
These are all good, but the tend to dwell on the SMGs and Assault Rifles.

Here is the GS M421A LMG.

Gunther01

  • Guest
Re:Weapon Design
« Reply #7 on: 12 May 2005, 11:51:26 »
It would be pretty cool if all of this got put into a Futuristic Soldiers addon or something.

Gunther01

  • Guest
Re:Weapon Design
« Reply #8 on: 12 May 2005, 11:55:35 »
Here is the GS M101 Assault Shotgun

12 Guage
10 round clip.

High power over short range. (As with all shotguns)  ;D

DBR_ONIX

  • Guest
Re:Weapon Design
« Reply #9 on: 18 May 2005, 20:33:28 »
Seeing as how I had nothing to do, I started on the M-7C :
http://i5.photobucket.com/albums/y167/DBR_ONIX/M-7C_WiP2.jpg
:)
I could do with someone to texture it when done, I'm.. not the best at that :P
- Ben
« Last Edit: 19 May 2005, 14:53:44 by DBR_ONIX »

Coldfire

  • Guest
Re:Weapon Design
« Reply #10 on: 18 May 2005, 20:35:42 »
Sweet! Great work I'll see if i can draw some different angles of it to help.

DBR_ONIX

  • Guest
Re:Weapon Design
« Reply #11 on: 19 May 2005, 00:07:20 »

In Buldozer

Edited up

I suppose I'll have a go at texturing it tomorrow, if I fail, I'll post up the model for someone else to texture :P
- Ben

Coldfire

  • Guest
Re:Weapon Design
« Reply #12 on: 19 May 2005, 04:03:42 »
Great work!

A few points/suggestions:

1) the little grooves along the side of the weapon don't g all the way through, they're clips for under-barrel attacments (such as a grenade launcher)

2) The forward sights need to be completed (right now you have it as a simple block above the barrel)

Again, excelent work :D

Also, i did a few pictures of different angles. I have a front view and a down-the-sights view done, as well as a colored side-view

DBR_ONIX

  • Guest
Re:Weapon Design
« Reply #13 on: 19 May 2005, 14:52:34 »

Made the front-scope thing more detailed, and is inline with the dot-scope

Brattacus has agreed to try and texture it, I'll post when he's done (When, not if >:( :P)
- Ben

Offline oyman

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  • king of pings
Re:Weapon Design
« Reply #14 on: 19 May 2005, 20:29:45 »
dont forget to add sharp and smooth faces ;)