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Author Topic: need help with a helo and a mission  (Read 506 times)

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ishwoo

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need help with a helo and a mission
« on: 08 Apr 2005, 10:50:18 »
ok i am making a veitnam mission were u start in a heli out to sea and it brings you inland to the lz but i whant it to either fly there then a rpg comes out of the trees and have a eject script and it ejects you OR you land but the helis hovering and you jump out and it does a cutscene in slow motion of the rpg flying and hitting the heli.

the prob is getting the heli to hover.i can get it to land and evry1 to get out but then it has to start up all engines but it wont go.if i tell the helli to go somewere...the group goes there.i did see a trigger that breaks the group  but i cant find it now
thx in advance

Offline Tyger

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Re:need help with a helo and a mission
« Reply #1 on: 08 Apr 2005, 12:19:51 »
you might try:
Code: [Select]
heliname action ["HOVER",heliname]where you want it to hover or you can also use
Code: [Select]
heliname stop true but that might not work.
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Offline Flauta

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Re:need help with a helo and a mission
« Reply #2 on: 08 Apr 2005, 23:27:40 »
make a waypint of  the heli far away from where it is unlading all ypour squad/s and on the Waypoint's condition filed add the name of a variable.. like Goout, and when all the cargo is out of the chopper activate it.. and the helo will take off.. i think :p
Asuming the heli is not in the same group of the squad