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Author Topic: Dead People watching  (Read 471 times)

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Offline THobson

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Dead People watching
« on: 29 Mar 2005, 19:50:24 »
I have given an individual a {killed} eventhandler that causes a switchMove "CivilDyingVer2" that leaves them lying on their back.  I then have a scene where they are  setDammage 1.  In another scene sometime later I revisit this person and I am sure I have seen them blink!  As the switchmove comes after the setdammage could it be that the switchmove is bringing them back to life?

Is there a solution apart from losing the EH and allowing OFP to decide how they behave when they are killed?

Is this why most dead in OFP lie face down?
« Last Edit: 29 Mar 2005, 19:51:40 by THobson »

Offline Raptorsaurus

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Re:Dead People watching
« Reply #1 on: 29 Mar 2005, 22:36:33 »
I do know that if you impose the death switchmoves on a "living" unit, they will continue to blink (which makes sence since they are not dead, just laying down).  But, this is the first I have heard of a "dead" unit blinking.  Maybe you could try set damaging them to 1 again after imposing the switchmove (just to make sure). ;D

Offline THobson

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Re:Dead People watching
« Reply #2 on: 29 Mar 2005, 22:52:56 »
Well it is dark and it is a fleeting glimse, but I am pretty sure it was a blink