Dunno why but oozes sounds like a weird word to use with solid objects...
;D
And that's exactly why I used that word...
as soon as the bridge went over water the heights of the light sources went up about an extra few metres.
yeah, the bridges in OFP defy the OFP physics engine apparently...
If you take for example some tank burning script, apply it on a tank and blow up the tank on a bridge the 'tank fire' appears on the water....
This can be 'fixed' (overcome, beaten, etc...
) in MCAR code there's somewhere hidden a way to do this, just can't remember where/how...
At least there should be...