Alright it is about using a script to play the .ogg file during a conversation.
I have converted all the sound files to ogg and to a lip format... even made a stringtable.
Then i made a camera script and within that script i use this:
adam say "Anp01"
When that part plays, it shows the text in which it should say, and even the motion of the lips.
But no sound.
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I know the sound works because when i create a trigger and go to voice and annoyomous or whatever is next to voice... it plays the lip and ogg file. then i play it a few times...
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then once when i did that... i had no sound selected under the voice and annoynmous but in the on activation of the trigger i have this:
adam say "Anp01"
condition:
alive(adam)
then it wors AFTER i did the trigger under voice and stuff.
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then i tried without the trigger and when that sound comes up in the script... ONLy that sound plays, but the rest still doesn't.
so i did the trigger thing again to a few more files 4/103 files... and they worked...
then a day later, i opened OFP and played it.
THE SOUND DIDN"T EVEN PLAY AT ALL!!!
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So i looked around and didn't really find much because i have a small amount of time on a computer... and my school teachers say i should be on forums... so i can' at school.
the only thing that i wondered about was the .vcc or whatever file is in the SOUND files in most missions... and campaigns... aka(Resistance)... does that have to do with anything... becuase i don't know what it does or no way to open it in a way that i can understand what it means.
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so one other thing i tried.
i copied and paste the names from my sound files to the SOUND folder in one of the mission in the Resistance missions. and named them correctly as they are.
*first 4 files... etc.
then i saved it.
then i restarted OFP to make sure... opened it up, and the weired thing was... the sound was the same as normal... it wasn't playing my sound... it was saying their sound, but had my .lip file active... WTF??? even i configed the stringtable... and yes it did show the text in which i configed.
so then... i look at the triggers within the mission and deleted a few... *all of them*... and configed the intro.sqs... then played it... camera script went throught but no sound.. (not even month movements... gerr
strange i don't know what is going on... i need help
how do i have the people say what i want them to SAY!
also, i looked in the camera script for a mission and i saw that they had cameraSetFOV or something... and i was like hmm... tried looking up what it was in some simple/advance camera scripting... all i found was FOV = Field of View... even tho i would have thought it was it. isn't like setViewDistance but in the camera... does that have to do with when and how they say whatever i want them to say.
thanks for your time on reading this... and i am sorry if is confusing a bit and long.
hopefully someone could guide me to a page where i can find some information about FOV, and even how to make the dude say what i want to say ... etc.
thanks bye