ah, i see what you're sayin
im a loon
okay, its not really possible to assign varibles like that through a sodding addAction command, but there are ways to cheat ;D
you have to make a global varible (or two) that the script accesses, which you assign before the player uses the addAction command. Or even just assign the varibles in the script like _myLoon = player. But you cannot pass varibles through the addAction command, unfortunatly.
Sorry mate. :'(