Hi
In the "122_CTF vs. AI Houdan.Abel" mission - one of the MEC Finalists Missions, I met for the first time the concept of "Event Servers" (Not eventhandlers).
Digging into the code I saw a new way of creating mission events. From what I can tell a handfull of "Event Servers" are executed from the init.sqs. These "Event Servers" are then using server variables to detemine which scripting files that should be executed. I guess this is a way of adding a kind of parallel programming or parallel scripting if you like. The server variables are set from triggers or from other "Event Servers"
Could anyone find a simpel way of explaining the structure of using "Event Servers" and what advantages or disadvantages it has?