heheh. right, i'm trying to camcreate a flare into being, and having had a look in the tutorials i can find nothing about camcreating them, only making loons fire them. having learned about camcreating 2 colliding shells to make an explosion in midair, i thought the same principle might be true here, but all i'm getting is a wee puff of smoke and that's it...
{Flare} camcreate [getmarkerpos "flare" select 0, getmarkerpos "flare" select 1, 2]
what am i doing wrong?