Goisse or bustI get everyone on board civil truck and head in the general direction of Goisse. I'm looking for that rude T80 and it's wannabe cousin.
Uneventful journey all the way to bottom of valley. No visible signs of enemy but the slightest of heaviness, periodic. Am well aware of how different much of my current journey would be if I did not know this map so well. And I only know it _that_ well for one reason. ;D. Regardless, I occaisionally still get severely disoriented, There's no lateral vision in this fog. marvellous stuff.
Park up at last boulder before Goisse everyone on hold fire. Two sentries near tent, a suggestion of movement at back of Goisse. Detect sound of jeeps very far away but know we have to work quickly. I fear those things. Open fire and 1st two sentries go down. Jeeps appear fairly soon and stop at intersection. Sniper rifle takes care of first, but we're outnumbered when jeeps (3) split up and come at us from both sides and middle.
retry. Put my people into wedge formation and get them all to 'stay back'. Things go much better. The surviving jeeps get past me, but not past the squad. They're begiining to react the way I expect them to. Checked later, sadly, after flag change and we're all vets. Not sure how long it's been that way. Scan my people and see they're in splatter formation meaning they're not fussed over any particular direction, so safe to move, probably.
We have a small arsenal in the civil truck, but I race towards tents hoping to rearm and medic whatever's necessary. Spend a little too long there making sure everyone gets fresh ammo and the sounds of battle come close. Noises get louder on North road. Mechanised armour (northrons) have detected southron troops and are dealing with them. Chopper making scrunchy noises somewhere back near St Louis (I guess).
Finally a T80 turns up and my Gustav is useless against it. Several other rockets hit it, and we only have time to see it go bang when it's friend, a Godzilla comes up over the south ridge, silently, and deadly. A fearsome sight when it's headlight is in your eyeball.
It doesn't see us, we're too close range. It just crushes several of us instead. A T72 AND a godamn vulcan are behind it. Holy crap. Restart. I know now, you didn't do this deliberately Thob, but i'd still like to blame you if you don't mind.
Relaod, Race down and make mines my priority. I rearm squad while I'm dropping mines liberally. Race away, one or two of the horrible things blow up but that Vulcan is vicious. We're slaughtered at some 600 meters on the mountain. Rethink.
Do the whole thing again and get squad out of there. I spend 3 x 3 mine laying operations in the entire area I know they have to come through. They're very keen to get up the valley and that bottleneck is our only chance. This time, they all go bang, eventually, but escaping crew kill me. Retry.
More or less the same, but I'm out of there fast, we hole up in valley neck and just let the explosions do their thing. A lone blackened T80 comes out of the smoke, the Vulcan had landed on top of it at one point. The Godzilla took a double hit of mines blown from one straight into another.
We are armed to the max with missiles so I deal with the very very few crew coming out of that wreckage, and my squad safely deal with the T80. Just another best episode THobson, another one, among many. From the entry into Goisse, until the smoke cleared was adrenalin. You never knew what came next. It will of course, never be repeated the same way. It will be repeated, the same way, somewhere else. It's wunderbar.
Board back on truck, convinced more is on the way. The chopper comes in and deals with us. We frighten it off with an AA. But most of us injured, sigh. I managed to scream in between the buildings before the tracers hit. So we survived. Just. It lost interest in us, and I drove south dirt road to Vigny.
Vigny was clear of mist, and enemy. Drove to La P. Same thing. The usual feelings in this mission kicked in, seeing past battles and just being amazed. Flag went up, and we took off towards Arudy. My destination is Sergie, with carnage in between.
Got to bus junction and met 2 x Jeeps. the survivors of I don't know. Two drivers and a single loon passenger they were badly beat up and ingored us. We, didn't ignore them.
Cleaning them out was trivial, they sorta had half hearted fits and starts driving to Pessagne, and stopping and starting. In the meantime, several, perhaps as many as 6 or 10 individual loons started appearing in same vicinity (1st civil area). They were easy pickings and made no real attempt to attack us. I think they were more interested in each other. Red Vs Blue. This is the only section I have ever encountered where ai appears dumb. It was an impression only. I don't think they were, just appeared to be. (btw, yes, La P is completely different, they are no longer drinking vodka and were quite unpleasant)
Arudy was nasty. Only 5 loons max, but two of them were evil things, The one stuck between tents particularly so. (voiceover at Arudy and La P).
Changed trucks at this point from our splintered wreck of a thing (the chopper made a real mess of it) to that lovely open truck full of goodies. Drove on to Dourdan? and passed one single broken jeep on way. Several dead bodies surrounded it, looked like Southrons also. I suspect a chopper. Not a pleasant sight at all.
Continuously on the lookout for AA weapons now. So far only spotted two. (Larche and Lodge)
Dourdan was another bitter fight like Arudy. Several of the loons were easy pickings The nasty ones hid inside the tents and bushes. We took the town on from the Arudy side which made spotting two loons in the camoflage net a lot easier. Of course, stupid me open fire before *really* scanning the horizon, and sure enough a 5 or 6 man squad came at us directly on our flank from lodge-mountains. I never saw them. You can guess who did. Irena. And, she turned nasty. By the time I got a clear view out of the shrubs, it was all over. Seems like #5 position just suits her fine, and, their is a definite difference in the modelling for the female, She twitches and handles the weapons differently. The body motions are different too and this, i think, combined with a 'good' position, make her lethal. (I reported this before when driving an open truck, the russian vs the civilians vs the resistance troops, behave very differently in body movement)
Another flag goes up, and we head for Dourdan. I 1st checked the building and got a small and agreeable cutscene. Voiceover at bodies.
Arrived in Doudan. Met Sergie, cutscene fine. Swung round and looked up small round. Sure enough 3 man loon patrol firing at us just as we board truck <sigh>. Finish them off, give Sergei a rocket and head back towards Hoydan/Dourdan? Getting tired.
My plan (ha bloody ha) is to investigate T3 again and take on St Louis. St Louis will be unpleasant for sure.
There has been no lag so far. Not even with FOUR armoured vehicles on our tail, and a chopper.
Because of the ranmdomness and the changing dynamics, it's hard to say , but, there hasn't been a lot of retaliatory activity. tanks came sniffing at us at Larche and Goisse but there's not been that overwhelming continuous rush of enemy troops coming in to investigate. A patrol here, a squad there, some stragglers and singles, but not the legions. This is marked contrast to earlier versions. Larche was a lethal deathtrap in those versions. The sense of terror is still there though, the same overiding urge to get the hell away, fast.
From time to time, there's the smallest of staggers when, I suspect, the engine's working overtime at the airport and chapoi.
Oh, and in case it needed mentioning, i read the readme carefully and took the option of to hell with you, no way am i going to miss out on my wolf sounds. Performance or not. This was very cleverly done by you Thob, a very wise way of implementing it.
I shall now go off and dream some dreams of running the Westron Kingdom. Where's my harem.