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Author Topic: (Review Completed) [SP] Abandoned Armies  (Read 261930 times)

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Offline tudders

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Re:Abandoned Armies
« Reply #1125 on: 08 Jul 2005, 16:00:33 »
I will need to check on their identities, I don't want them all looking the same.  Did you get into the back of the truck? - put two of your squad in first to fill up the drivers cab and then get in.


I too had worse lag in 1.23 than 1.21 at LaT.  I think something is just tipping the mission over a threshold.  I believe the lag is caused by multiple armour units in the area.

Minefield:
You could try your luck. ;) Have you spoken to the woman n Dourdan yet?


No to getting in the back of the truck - i've always left all my team at the lodge but i did give the first civis a lift.

Minefield: Of course i tried my luck - didnt find anything though but will have another look, i faired better then a group of Stamenovs men though  ;D

Dourdan: Yes i have spoken to her, that was first on my to-do list after the ladder frustration of 1.21  :)

Offline LukieTee

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Re:Abandoned Armies
« Reply #1126 on: 08 Jul 2005, 17:41:18 »
hmm i small question, ive Downloaded the updated version of Abandoned but it says cant find Objects 2 addon. I thought this was a glitch for the first one. does anyone know what its from cause ive got the upgrade that it says i need but not anything about Objects? ???

Offline THobson

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Re:Abandoned Armies
« Reply #1127 on: 08 Jul 2005, 19:58:18 »
LuckieTee:
I really have no idea what the problem is here.  All you need is General Barron's Editor Upgrade. amd mpthing has changed on this since the very first version.  Can anyone else shed any light on this problem?

EDIT:
I have just searched the mission.sqs and it makes no reference to needing an Objects addon.

tudders:
If you get in the back of the truck now is she there?
« Last Edit: 08 Jul 2005, 20:01:51 by THobson »

Offline Planck

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Re:Abandoned Armies
« Reply #1128 on: 08 Jul 2005, 20:01:15 »
I went back to the woman in Doudan once I found her husband wasn't home in Larche.
But she was still resting and my character left her to rest.

Larche, Arudy, La Pessagne, Vigny, Goisse and Dourdan are all mine.

No tanks this time, just me and my happy band.  ;D

Am on my way now to take Le Port.

No phantom woman in the cab of the truck......I didn't actually check the back.
I've met 2 mad women at different times.

Andropov only has the airfield and St. Louis left.
Stamenov has Le Port, Cancon, La Riviere and Chapoi.

All the jeeps, north and south are dead.

I'm not sure anyone has any armour left after the battle in La Trinite....I haven't seen any for ages.

As far as my fps goes it remains rock steady at 2-3 fps.
Actually I get 32 fps when I pause the game.....so it runs faster when it is paused.  ::) ::)



Planck
« Last Edit: 08 Jul 2005, 20:01:40 by Planck »
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Offline Mikero

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Re:Abandoned Armies
« Reply #1129 on: 09 Jul 2005, 01:05:55 »
@LuckieTee

you have editorupdateONE in your addons folder. This, is the precursor to Gunslinger's update102, which in turn is not suitable for missions designed for Resistance and replaced by Barron's editorUPGRADE102

read this for further information (but you really dont need to)

The full answer is you have total crap in your addons folder and you will, sadly, have to clean it out. Not just for this mission, for all missions, you have a mess in there.

FYI none of the editors are compatible with each other. The engine will pick up and use the first pbo it encounters with a label that satisfies an object name. Once that is loaded, you'll get missing this that and the other because all the other objects are not necessarily in THAT pbo (the other editorXYZ's become hidden)

clean your addons folder. What *should* be in there is listed here

http://www.ofpec.com/editors/resource_view.php?id=849 (Mikero)

then read

http://andrew.nf/OFP/BedtimeReading/modfolders.htm (Hawkins)

then download

http://andrew.nf/OFP/Tools/launcher218.zip (Kegetys)

you will thank me.

« Last Edit: 09 Jul 2005, 01:56:49 by Mikero »
Just say no to bugz

Offline Planck

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Re:Abandoned Armies
« Reply #1130 on: 09 Jul 2005, 01:45:13 »
OK, so I have Le Port now as well.

I left my people in some woods and went to cause havoc in Chapoi.

I managed to whittle their numbers down bit by bit with my trusty Bizon.

Watched the prison break as it happened.

Once there were very few left to kill, I repaired the Abrahms in the conpound and fuelled and armed it.

Then I just tidied up a bit before going to Stamenovs HQ and crushing all his Black Ops.

One of the Black Ops lying in front of the HQ wasn't a Black Op at all.......it was a policeman......Stamenov I presumed.

So, I crushed him, and I crushed him and crushed him........ad nauseum.
He wouldn't die, so I backed off and gave him a sabot.
Still wouldn't die.
I changed to HEAT ........you guessed it........he is invincible.
I got out and shot him.......gave him a full magazine.
Still he lives...........I gave up.

I found a T72 that needed a coat of paint and a few minor adjustments, so I collected more of my team to crew the Abrams whilst I took the T72 off for repairs.
Irena and her bruvver.
Irena as gunner of course.

As soon as I jumped into the T72, I said 'Status Red', then Irena blasted me to bits.

I'll have to start that bit again I suppose.   ::)


Planck
« Last Edit: 09 Jul 2005, 01:46:36 by Planck »
I know a little about a lot, and a lot about a little.

Offline Mikero

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Re:Abandoned Armies
« Reply #1131 on: 09 Jul 2005, 02:00:56 »
>Irena blasted me to bits.

Does that mean you wont marry her then? ::)

Told you, she was my kind of woman, but does anyone ever listen to me?? :-X

>T72 status red

If you can, I'd be very interested in the truth here. I suspect this is an 'undocumented feature' of FUEL LOW (damaged vehicle status takes priority message wise, but that thing is near empty too)

If you put any of your team in it (and get him out safely) he should start shooting at you.

Just say no to bugz

Offline THobson

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Re:Abandoned Armies
« Reply #1132 on: 09 Jul 2005, 07:59:03 »
Planck:

I have no idea how Stamenov got out of his HQ.  That needs to be fixed.  Yes - given all that might be going on around there before you arrive he is in deed unkillable until you enter the building.  In earlier versions he was often killed by the northron attack long before the player got there.

Mikero:
The status red thing with vehicles.  I am not sure it can be just low fuel.  The units that are in for repair are very low on fuel but don't seem to cause this problem.  I have a feeling (no real data) that it might be related to the feature that allows the player to drive around in a friendly (to the loons) vehicle without them noticing, and that the lazy behaviour for the group at La Pessagne is also related to this (the player has just got out of a friendly vehicle).  This would take some investigating as there seems to be some randomness to it.  In the beta testing party there was a mission where this kept happening to me whenever I got into an empty enemy tank I got blown away by my own team - but no other beta tester reported it.
« Last Edit: 09 Jul 2005, 08:01:11 by THobson »

dantheman

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Re:Abandoned Armies
« Reply #1133 on: 09 Jul 2005, 08:20:30 »
Hey THob,

OK.  To try and make your game work I've re-installed OFP, de-fragged my computer etc.  I've done loads of things basically to try and clean up the system.  The results are....improving.
I launch up the mission and everything seems to be working pretty smoothly.  I saved my game a couple of minutes later and......result!  The game was working without that 'serious lag problem'.  
Anyway, I got pretty far and decided to save it and get off the game.  I Came back on it the next day and it seemed to be working alright.  I saved it in a car so I continued to my planned destination.  I got there and got out of the car.  But there's a problem.....It's doing the exact same problem as it did before.  I wouldn't call it lag as the whole thing just crashed on me.  God knows why this is happening.  My computer specs are:

5660 Benchmark result.
2.66 GHz
ATi Radeon 9200 128MB.

But I'm wondering if it's because of that I am playing the mission on version 1.91.  That's the only reason I can think of really.

Anyway, thanks for all your help.  I've never seen anyone so dedicated to a mission project before!

dantheman

Offline LukieTee

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Re:Abandoned Armies
« Reply #1134 on: 09 Jul 2005, 09:17:42 »
Thanks for all the help, im gonna go clean it out and start managing it all properly. Thanks for taking the time to do that 4 me  ;D I had fun anyway last night i loaded up the mission. cutscene wouldnt load missing objcts etcetc the mission starts :) i get to the top of the hill with the handy feature of sticky keys and wilst waiting i had 1 to many beers. i get to the hut and for some unknown reason i thought the best cause of action in my intoxicated state was to throw a grenade thru the window of the building i was point blank too  :-[ as u can guess i was a rather mess by the end  ::)

Offline THobson

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Re:Abandoned Armies
« Reply #1135 on: 09 Jul 2005, 09:26:23 »
dantheman:
Well you are pretty dedicated yourself given the tidying up you have done to your machine.  Your benchmark is interesting.

My machine is:
3.2 GHz
1Gbt of Ram
256Mbt Radeon 9800XT
and my benchmark is 4000
I am running XP Pro with another user logged on permanently, maybe that has an effect.

LuckieTee:
You didn't kill Tatyana did you?



Offline LukieTee

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Re:Abandoned Armies
« Reply #1136 on: 09 Jul 2005, 10:56:56 »
 :-[ Woops she was looking messy by the end of it. and WHERES ALL THE AMMO  :o i got up the hill killed the soldiers and have 30 bullets for My M16. im thinking haha its ok the two guys that come and kill Tatyana will have ammo ill be fine well we all know how that turned out. so my rampage afrerwards taking the small village nearby went all a bit loco when i ran out of bullets for my pistol  ;D Retry

Offline THobson

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Re:Abandoned Armies
« Reply #1137 on: 09 Jul 2005, 11:28:02 »
Quote
have 30 bullets for My M16
Well each of the three loons has one mag with 30 bullets each (less what they have fired at you),  anyway, 30 should be fine, there are less than 30 loons to deal with at that part of the mission ;) ;D

Quote
i ran out of bullets for my pistol  
Even including what you got from the dead policeman?

It pays to look around

Offline LukieTee

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Re:Abandoned Armies
« Reply #1138 on: 09 Jul 2005, 13:15:31 »
yup even that i was doing alot of 1 shot 1 kill sort of thing and had the policemans ammo, it does pay to look around. and they just ke[t coming lol it was funny seeing all the bodies afterwards and one man left standing that killed me

lilwillie_WI

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Re:Abandoned Armies
« Reply #1139 on: 09 Jul 2005, 18:28:06 »
Stamenov's defeated army

The Chapoi takedown commenced at 6:45 am, with Stamenov already dead his forces seemed in disary around Chapoi. The patrol's would go out for about 20 minutes and when they returned it seemed everyone regrouped in the center of Chapoi. Maybe the poor 2nd LT they put in charge decided that everyone needed a pep talk every 20 or so.

Which was a tactical error on his part. With my team set up in the shrubs to the east looking down on them, and I to the north in snipe posistion and a LAW we decided when they where in a tight group we would attack. I creeped to the north sandbags, near the road going into the base, laid my satchel charge for a "surprise". Loaded a LAW and "cough-cough, aimed at a BMP". Hmmmm, it went wide left and right into the large group pow-wowing. Huge explosion and enemy scattering in hopes of finding cover. But it was to late. My team opened up and in a instant we went from 20+ troops to maybe 7. With that I moved east, drawing two nasty's behind me. Mistake on their part, at the perfect moment the sacthel was ignited and the two didn't know what hit them. A few more brave soles, or maybe stupid, headed east but where cut down by my 60' gunner who is racking up some kills. With that, a voice message. Stamenov's army is defeated and running. No matter, I witnessed one nasty still running without his arms up so he took a round in the head. Then the remaining two raised there arms in defeat.

Called in my forces, cleaned house. 2 Abrams, a Vulcan, Bradley, a T-80, BMP, two .50 cal jeeps, four command jeeps and two sets of refuel/rearm/repair vehicles. With my first squad primed up I sent them to Dourdan to reoccupy and prepare for a push north. My civilians where called up and finally showed to run the non-combat equipment up. I took the last command jeep and scouted for the column moving north. Two trips for all this gear but it was worth it.

No longer a pathetic group of resistance fighters, we are now armed to the teeth and ready for anything. With the skies cleared and most of the armor on the island likely damaged from battle our team has the iniative.

It's now 8:30am (day2) in Dourdan, good defensive posistions setup, going to scout with the jeeps west to make sure our flank is clear. Then push north by northwest and have some fun. No hiding in the bushes any longer for this team.

Zero lag for me threw this, nothing wierd, no bugs I can see(but I don't look hard) the woman that would run back and forth north of Chapoi is missing. Hmmm, wonder what happened to her. Maybe send a team south to re-inspect. The messages and actions for this battle where awesome, loved watching them give up.

One question, with all this playing I have alot of waiting, Which I thought of this question, where did the inspiration come for this mission/storyline? A book, author, historic event, or your own imagination/thoughts?