@Funkster
>Tank blew you away.
If it was early in the game, say less than 2 hours perhaps, then rain contributes markedly to the unfairness of any enemy with zoom cabability. Otherwise, no, not at all, a zoomed tank would indeed 'see ' you or any other vehicle at *only* 500 meters. They will take you out from as far away as Larche if you pop your head over the cliff from your lodge, IN, a vehicle. Ai tanks that have commanders WILL fire on radar rather than visual sighting, many players do similar. This is the primary reason for having commanders in tanks and is not a game cheat as such.
But, great fun isn't it? Nowhere is safe, you assume you're ok, and BANG!
@Thob
>ghost woman.
At no time did she appear in the truck, multiple tests, but on 1.23 I never used the truck to collect the civils. Is she, in fact one of the mad-woman, because why the hell not !!!! Marvellous stuff if she arbitrarily decides to join us !!!! I met my mad woman this time around Houdan, then Dourdan, she was wonderful. Personally, I don't think you have a thing to worry about Thob, if this ghost isn't one of the mad devils, she damn well ought to be, leave it alone, it's fun.
@Dantheman
where did you hear 'all the fuss about it'. Because of this forum, or the grapevine?
>lag.
Almost 100% you have something running in background that you did not have on previous play. It's unlikely it is the mission in this instance. Lag is often encountered but your description is typical of some other process taking over, not, the engine itself. Carefully check what addons / mods / and anims you have scattered in your folders too. The lag you describe is TYPICAL of norton anti virus btw.
@Karantan
My wife would kill me for something like this.
I'd kill my wife for something like this.
@LukieTee
Your 'adventures' with Irena being a very bad girl, the scenic masterpiece of a chopper fire-balling in front of your eyes, has been described many times. Never the same scene, never the same location, never the same mix of enemy ai, never the same chopper, "and then a sniper crawled in". All of which makes this mission unbelievable magic. You will *never* repeat the above experience, no matter how many times you play 'armies. it will be different, each time, every time, with similar spectacular results. It is largely and almost wholly due to Thobson leaving his game running for days on end. Why? Because all the obvious bits, all the garanteed-to-occur things, have been taken out and removed. If an enemy squad always appeared at Houdan, three days later, they don't anymore. It's this I'm beginning to understand.
>Music
Oh yes. I detest battle music, this is the first mission ever, where I'm quite desperate to turn that CD player ON. Just by doing that, I feel like I've authored something myself, made the game play the way I want it to play. Ditto the AP/AV mines.
@Thob
Went to bed. thinking of that damn civil truck at the narrowing valley. Why were there two soldiers there, where were they taking the civils, how long did they last, who was the last one shot, why did one of the civils nearly make it up the hill. where did they come from, did they know about us, god they were brave. Where were the bastards that killed them, did the radio work? That lighthouse, why didn't they go there. The scene is rich rich rich, left unanswered, the way it should be. Perfect.
The Larche wobbler is marvellous. It has us running all over the map. I don't mind it as it is, I kept going back to the pregnant woman to tell her and didn't get a 'reward' for doing so. I expected to find her husband in the pow camp eg, i expected to see him shot at the chapoi breakout eg. Something not quite finished about it, a small, loose end. Fine as is, but a few holes in it.