Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Addons & Mods Depot
»
OFP - Addons & Mods General
(Moderator:
Gnat
) »
texturing problem
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: texturing problem (Read 1132 times)
0 Members and 1 Guest are viewing this topic.
freemanrebel
Guest
texturing problem
«
on:
01 Oct 2002, 08:38:04 »
textures look great in o2, great in bulldozer... but when i import my object into the game it comes i blank...they are all 256x256 paa's that where originally gif's...is there any other criteria that im missing? thanks
Logged
brsseb
Guest
Re:texturing problem
«
Reply #1 on:
07 Oct 2002, 00:10:31 »
Yepp, I guess your "texture paths" are wrong. It means that OFP hasnt found your textures in-game. It might look fine in both O2 and Bulldozer, but in-game its all white!
Take a look at my tut. for the answer:
http://www.ofp.info/brsseb/
Check out "Lesson 1 - Making your first addon" and the last part of the "Texturing"-section. If you have an addon named my_car and a textrue on that called side.pac, the path should read "my_car/side.pac" on all faces that uses this texture. See tut. for details
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Addons & Mods Depot
»
OFP - Addons & Mods General
(Moderator:
Gnat
) »
texturing problem
Top of page