Yes its possible, you need to know the weapon and ammo names for the weapons you want, and put them into a Description.ext file which goes into the mission directory.
Also, use notepad to create this, place the below in it, and when you save it, change to all files type, and put Description.ext
Heres an example of what you put for weapons.
Just alter as nessacary.
class Weapons
{
class AK74SU
{
count = 10;
};
class AK74
{
count = 10;
};
class AK74GrenadeLauncher
{
count = 10;
};
class PK
{
count = 10;
};
class SVDDragunov
{
count = 10;
};
class Binocular
{
count = 10;
};
class Bizon
{
count = 10;
};
class Flare
{
count = 60;
};
class HandGrenade
{
count = 60;
};
};
class Magazines
{
class AK74
{
count = 60;
};
class GrenadeLauncher
{
count = 30;
};
class PK
{
count = 30;
};
class BizonMag
{
count = 60;
};
class SVDDragunov
{
count = 60;
};
class Binocular
{
count = 60;
};
class Flare
{
count = 60;
};
class HandGrenade
{
count = 60;
};
};