Alreight, this is a bit complicated but I think the coding would be fairly easy to do, but I have my head up my ass when trying to script so I turn to the geniouses.
I am currently making a large training island, and I need medical assitance at all times. Meaning: If anyone is injured, medical assistance is called in and dispatched to his/her exact location. (Keep in mind, I am using the USMC pack, and you bleed out without proper medical care)
But, being this is a large area, I want to define a few variables.
-If wounded person is above .5 dammage, a medical hummer (MED1) is sent to his position.
-If wounded person is below .5 dammage, and is over 1000m away, a helicopter (MED2) will be sent to his postion, pick him up, and take him back to the hospital.
-If the person is dead, no medcial assistance will come (Medics dont deal with dead bodies, lol)
So I believe tahts it, a recap: If anyone gets injured, a trigger is activated to run the medical script, which would etermine how the medical assitance shouold arrive...i.e-helo or hummer.
Any help would be greatly appreciated! Thanks.