Is there a script out to where the friendly units don't require any waypoints. They are to go to a certain trigger, search the entire area of the trigger for the enemy, then when no enemy is found, by script, move to the next trigger? I may be able to do it myself but, I was just wondering becuase it'd take alot of waypoint work out of missions if you could just set down a few triggers and input a few scripts. Also what would be good is if the next waypoint is farther than a certain number of meters, the ai will automatically get in the nearest vehicle and load as many of his units as he can before moving out.