Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
FDF mortars
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: FDF mortars (Read 531 times)
0 Members and 2 Guests are viewing this topic.
j-man
Guest
FDF mortars
«
on:
11 Dec 2004, 02:48:51 »
I'm creating a mission where you need to destroy some Russian mortars. I'm using the mortars that came with the FDF mod and i'd like the mortars to fire for effect. I've tried the command:
Code:
[Select]
mortar1 fire "FDF_mortar81mag"
and other similar commands, but no luck.
Think you guys could help me out?
«
Last Edit: 11 Dec 2004, 02:49:10 by j-man
»
Logged
Triggerhappy
Contributing Member
Llama, it's what's for dinner.
Re:FDF mortars
«
Reply #1 on:
11 Dec 2004, 03:14:58 »
mortar1 fire ["FDF_mortar81", "single"]
you need the name for the weapon (i guessed)
for the mortar single makes no difference but you need it, it is the rate of fire (single burst full)
Logged
Sliding plane crash script
Arrest script
Peter haroski
Guest
Re:FDF mortars
«
Reply #2 on:
19 Dec 2004, 11:55:19 »
Check the FDF forum, there is a solution
http://www.tacticalblunder.com/~fdfmod/forum/index.php
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
FDF mortars
Top of page