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Author Topic: Create Markers Command?  (Read 568 times)

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Offline Mr.Peanut

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Create Markers Command?
« on: 09 Dec 2004, 21:38:54 »
Is it possible to dynamically create markers using CreateUnit, CreateVehicle, CamCreate, or some other method? Please don't tell me all markers must be placed at design time! And don't tell me about user-placed markers by double-clicking either!
urp!

bored_onion

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Re:Create Markers Command?
« Reply #1 on: 09 Dec 2004, 21:45:26 »
i dont think you can create markers mid mission but you can reveal hidden markers which achieves the same effect

see this thread a few below yours for more information:

http://www.ofpec.com/yabbse/index.php?board=6;action=display;threadid=20798

Offline Mr.Peanut

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Re:Create Markers Command?
« Reply #2 on: 09 Dec 2004, 22:31:09 »
O crap. Okay....  :'(
urp!

Offline dmakatra

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  • Better known as Armsty
Re:Create Markers Command?
« Reply #3 on: 09 Dec 2004, 23:00:45 »
Tell us more of your sit, and we might help you with a workaround.

:beat: *Gets Shot* :beat:

Offline Mr.Peanut

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Re:Create Markers Command?
« Reply #4 on: 10 Dec 2004, 16:10:31 »
I was just looking for a way to demonstrate a shortest path function I'm working on.  I wanted the user to click to add dots and then show the shortest route connecting the dots. I will simply create 40 or so dots at design time and do it that way.


Tell us more of your sit, and we might help you with a workaround.

:beat: *Gets Shot* :beat:
urp!

bored_onion

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Re:Create Markers Command?
« Reply #5 on: 10 Dec 2004, 19:41:22 »
ah i see, sounds like it would be good except i suppose youd really want markers that can go anywhere for that kind of thing. you could try changing their position as well to make it more versatile

Homefry31464

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Re:Create Markers Command?
« Reply #6 on: 11 Dec 2004, 02:01:35 »
You can create them mid-game.... if your the player, but as far as detecting them and identifying their name I am not sure if that is possible.

Offline Triggerhappy

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  • Llama, it's what's for dinner.
Re:Create Markers Command?
« Reply #7 on: 11 Dec 2004, 02:39:53 »
you would have to use setmarkerpos for what you're doing - a real pain in the arse :P