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Author Topic: Giving missiles targets...?  (Read 906 times)

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Zazoo

  • Guest
Giving missiles targets...?
« on: 16 Nov 2004, 18:53:03 »
Hi,

I need to give a camcreate/createvehicle spawned missile a target (so it tracks the target asif it were fired from an A10)
Can it be done?

Commonsense told me a simple "dotarget" would cause it to track. But I guess I'm wrong since that didn't seem to work.

Thanks,
~Mike

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:Giving missiles targets...?
« Reply #1 on: 16 Nov 2004, 18:57:57 »
There's a script (by Sefe I think) in the ed depot that does exactly that.

:beat: *Gets Shot* :beat:

Offline Raptorsaurus

  • Editors Depot Staff
  • *****
Re:Giving missiles targets...?
« Reply #2 on: 16 Nov 2004, 22:58:00 »
Yes, in the editor depot their are two scripts.  One is Sefe's guided missile script the other is my Super Guided Missile script.  I basically improved on Sefe's idea by making some special functions to supplement the script and made a new version of the script to utilize the functions.  Check both out at the editor depot.  If you need any help with implementation, you can PM me.

Kaliyuga

  • Guest
Re:Giving missiles targets...?
« Reply #3 on: 17 Nov 2004, 22:14:13 »
One is Sefe's guided missile script....

That brings back memories.. I had alot of fun playing around with that script.. ;D

:cheers: