hello,
i am having trouble with an animation,
It is part of wilcos animation pack and it is a death animation. very simple just a static of a unit lying on its belly,
face down.
My problem is that when I call the animation in a waypoint using
this switchmove "deathback" he goes on its back fine but after about 30 secs he gets back up again.
this is playing havoc with my missions because you walk by a dead guy then on the way back he is alive again.
And I tried doing this setDammage .99 but he still gets up only very bloody.
How do I contrlol the leanth of time till he gets up.
can i at least make him get up sooner than 30 secs.
I wana simulate unconsousness. sry i cant spell uncounsios
thanks