well you all can't fix the problem, The mission still fails wether the scud is been destroyed or not.
Here is some info about all the triggers I use for this scud:
Trigger 1: Scud preparing for launch
activation: Vihicle
condition: this
on activation: scud1 action ["SCUD launch"]
Trigger 2 : Launches the scud (mission failed)
activation: vihicle
condition: this
on activation: scud1 action ["SCUD start"]
Trigger 3: Mission failed
type: end2
condition: scudState scud1 >= 4
on activation: "1" objStatus "failed"
Trigger 4: Mission Completed
condition: (scudState scud1 < 4) and (not canFire scud1)
on activation: "1" objStatus "done"
you people see what I did wrong?