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lighting fires
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Topic: lighting fires (Read 448 times)
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laminate
Guest
lighting fires
«
on:
17 Aug 2004, 13:16:19 »
does anyone know how to light a fire automaticly in mission editor without lighting it yourself??
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dmakatra
Members
Better known as Armsty
Re:lighting fires
«
Reply #1 on:
17 Aug 2004, 13:17:33 »
*sighs*
Look at the sticky topic in this forum. The one by macguba. Thanks!
:beat: *Gets Shot* :beat:
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macguba
Former Staff
Re:lighting fires
«
Reply #2 on:
17 Aug 2004, 13:19:29 »
Hooray! This is the most commonly asked question on this forum, but we haven't had it for ages.
Write
this inflame true
in the init field of the fireplace.
And check out the forum search function. (Button at the top of the page. )
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Plenty of
reviewed ArmA missions
for you to play
dmakatra
Members
Better known as Armsty
Re:lighting fires
«
Reply #3 on:
17 Aug 2004, 13:21:08 »
Sssssh! If you tell them they'll never learn!! Look! Now you've spoiled our baby macca! ;D
:beat: *Gets Shot* :beat:
«
Last Edit: 17 Aug 2004, 13:23:24 by The Real Armstrong
»
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minimilo
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Re:lighting fires
«
Reply #4 on:
17 Aug 2004, 23:34:43 »
also, to do it by trigger, give the fire a name, like fire1, in the trigger activation box type fire1 inflame true, also, if u want, in deactivation write fire1 inflame false (turns it off i think)
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lighting fires
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