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Author Topic: unit speach  (Read 662 times)

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Tinky the target

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unit speach
« on: 02 Aug 2004, 00:01:12 »
hi guys...

In my cutscene, there are 2 men...1 man says 2 seperate lines...and the other says 1

eg
man1 - blah blah blah
man2 - blah blah blah
man1 - blah blah blah

But sometimes (like 1 in 5 or so)  man 1 says his 2 lines one after the other and man2 says his last!!!

any ideas?

Offline macguba

  • Former Staff
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    • macguba's operation flashpoint page
Re:unit speach
« Reply #1 on: 02 Aug 2004, 00:16:26 »
This is probably just OFP being its fickle self and there probably isn't much you can do about it apart from increase the gap between each speech.

But we need more details.   Is this script, trigger, or GL based?   sideChat or titletext or what?   Sound files?   You haven't told us very much.
Plenty of reviewed ArmA missions for you to play

Tinky the target

  • Guest
Re:unit speach
« Reply #2 on: 02 Aug 2004, 01:21:36 »
sowwy  :-[

Its uh soundfiles being called via a script using unit say "soundfile"

Basically goes like this...oh and officer2 and officer4 use lip files if that makes a difference ???

officer setmimic "angry"
~1
officer say "officer2"
~2
officer say "gaz2"
~2.2
officer say "officer4"
~2.5
titlecut ["","BLACK out",1]

ta