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Author Topic: Spectate script  (Read 1121 times)

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TH

  • Guest
Spectate script
« on: 11 Jun 2004, 20:25:46 »
cant seem to find any spectate scripts:/ i tried the german guys one (sorry forgot ur name it start with a v :P) but the zip file is corrupt can someone gimme a spectate script?

_hammy_

  • Guest
Re:Spectate script
« Reply #1 on: 12 Jun 2004, 00:59:49 »
there is one in the ECP mod...

TH

  • Guest
Re:Spectate script
« Reply #2 on: 12 Jun 2004, 03:00:29 »
im not downloading ecp for a script..lol..plus that mod has to many bugs, cant play it with cti either
« Last Edit: 12 Jun 2004, 03:00:45 by TH »

Homefry31464

  • Guest
Re:Spectate script
« Reply #3 on: 12 Jun 2004, 03:10:24 »
I think Kegety's made a spectate script, do a search for it.

Offline Gnat

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Re:Spectate script
« Reply #4 on: 12 Jun 2004, 06:56:03 »
Doolittle also made a respawn/revive/spectate script.

I have a PRiME / Gnat modified version for MP that;
- When you die the "bodybag" appears where you died
- If friendly unit stands near the bag, you are revived
- AI friendly units will move to revive dead members
- If you die over water, your bodybag is moved to the nearest land
- While dead you can cycle your camera view to any other member that is alive
- View type/zoom is changeable.
- When revived you view is zoomed back to your body

I havent fix one very small bug as yet ..... so I wont post a link yet.
Search for the Doolittle "standard".

TH

  • Guest
Re:Spectate script
« Reply #5 on: 12 Jun 2004, 18:44:51 »
on doolittles there is no spectate script... ::)

Offline macguba

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Re:Spectate script
« Reply #6 on: 12 Jun 2004, 18:57:58 »
If you're talking about Vektorboson's debug specator script, I just downloaded it and it unzipped fine.

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