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Author Topic: Binoculars  (Read 594 times)

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Dubieman

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Binoculars
« on: 20 May 2004, 00:08:06 »
I don't need this for a mission but I just wanted to know:
does the AI use the binoculars for any specific reason?
Does it increase their enemy finding capability?
Cause they don't seem to do a 360 with the binoculars on.
Just wondering this cause I've shot many officers and nogovo police men who think its great to pull out their eagle eyes in the middle of a battle.... :)

j-man

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Re:Binoculars
« Reply #1 on: 20 May 2004, 00:50:41 »
i think that AI just use their binoculars to identify targets. Ai have different "knowabout" levels. An AI can detect someone but not know who or what they are. I think that they use their binocs to confirm the target.

Offline General Barron

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Re:Binoculars
« Reply #2 on: 20 May 2004, 04:06:08 »
I have noticed that when the AI has binoculars, it does seem to help them locate targets from farther away. It doesn't help a WHOLE lot, because they don't really scan around with them much, but it certainly does help. Good for enemies in a fixed position, or enemies doing recon patrols of wide open spaces, in my opinion. But in closer battles (within a couple hundred meters), it just gets in the way.
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Offline dmakatra

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Re:Binoculars
« Reply #3 on: 20 May 2004, 09:47:49 »
Of course, you could do a neat little script that if they detect an enemy, their binocs go away, and when they have killed the enemy they get it back. Then you get the best of 2 things. :)

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Offline macguba

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Re:Binoculars
« Reply #4 on: 20 May 2004, 11:43:03 »
Binocs do seem to help the AI spot the enemy at longer ranges, but as you say its not without problems.    It's not worth having more than two or three loons with binocs in a squad.    If you want lots of spotting at long ranges from a fixed position use a sniper: give him another weapon if you don't want him sniping too much.
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Dubieman

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Re:Binoculars
« Reply #5 on: 20 May 2004, 21:02:52 »
Yeah I remember one time in what was it? THe black op mission in CWC where you blow the ammo dump in Levie and the tanks in the base nearby, an officer spotted me with his binoculars when I tried sneaking around the road. Unfortunatley, his grenadier had an itchy trigger finger and boom I was dead from 500m away.

In close battles.... AI are stupid to use binocualrs.
Maybe a script that when the AI detects enemies within say 300m the binoculars are taken away and after they are given back once the threat is more than 300m away.