I need some help with custom radio voices... I know there is a tut and i went through it but still I can't get my voices to show up in the effekt menu...
This is my description.ext:
// include spt pack dialog definitions in SNYSptPack.pbo
#include <SNYSptPack\dialogs.h>
respawn=3;
respawn_delay=3;
//-------------------------music----------------
class CfgMusic
{
tracks[]=
{
SHLBadRel
};
class SHLBadRel
{
name = "SHLBadRel";
sound[] = {"\music\BadReligion.ogg", db+0, 1.0};
};
};
//--------------------------radio--------------
class CfgRadio
{
sounds[]=
{
SHLasgard,SHLengage,SHLinhands,SHLmovingout,SHLonhisway,SHLunderfire2
};
class SHLasgard
{
name = "SHLasgard";
sound[] = {"\voice\asgard.ogg", db+0, 1.0};
title = $SHL_asgard;
};
class SHLengage
{
name = "SHLengage";
sound[] = {"\voice\engage.ogg", db+0, 1.0};
title = $SHL_engage;
};
class SHLinhands
{
name = "SHLinhands";
sound[] = {"\voice\inhands.ogg", db+0, 1.0};
title = $SHL_inhands;
};
class SHLmovingout
{
name = "SHLmovingout";
sound[] = {"\voice\movingout.ogg", db+0, 1.0};
title = $SHL_movingout;
};
class SHLonhisway
{
name = "SHLonhisway";
sound[] = {"\voice\onhisway.ogg", db+0, 1.0};
title = $SHL_onhisway;
};
class SHLunderfire2
{
name = "SHLunderfire2";
sound[] = {"\voice\underfire2.ogg", db+0, 1.0};
title = $SHL_underfire2;
};
};
Funny enough I do get the music to work....
All voice files are mono and I do have the .lip files in the same directory "\voice\..."then the voice files..
This is the stringtsable.csv:
Language English
Comment stuff
SHL_asgard Walhalla this is Thor. Reached position Asgard.
SHL_engage Loki to Thor: Engage! Thor engage!"
SHL_inhands Thor to Walhalla: Asgard is in our hands!!"
SHL_movingout Walhalla to Thor. Loki is moving out!
SHL_onhisway Lightning here! Thor is on his way!
SHL_underfire2 This is Lightning! We are under fire!!! I do repeat: we are under fire!!
Anybody got an idea why the heck those radio voices don't show up?
Sheltem