What about using nearest object on the MGer, and setcombat mode blue the nearestobjected enemys, and setpos down them?
Orr.... Do the same thing (Nearestobject the enemy), but on a smaller area, and on the M60 bullets
Then, only the people he's firing on will take cover
Also, nearestobject (That thing rocks
) bushes etc, and move the enemy to them (randomly)?
Just idea, dunno how practical they are though..
- Ben