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Author Topic: Hint noise  (Read 1042 times)

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Lt_Frosty

  • Guest
Hint noise
« on: 11 May 2004, 23:59:55 »
When ever a hint appears it makes  a "Bing" noise. is there anyway to disable that? so I can use that window to display milage and such? Thanks for any reply  :) - Frosty

j-man

  • Guest
Re:Hint noise
« Reply #1 on: 12 May 2004, 02:51:13 »
Hmmm... I'm not sure that you can disable the noise without editing the main config file. But  mabey you can use titletext to display what you want.

Lt_Frosty

  • Guest
Re:Hint noise
« Reply #2 on: 12 May 2004, 03:53:02 »
Well my plan was to have the milage of my vehicle im driving update in the hint window through a trigger. I've got it to work.. but it updates the hint every ~0.25 so all u hear is "BING BING BING BING" and that is very annoying. So this is why I wondered if disabling the noise was possible. Do you think there is any alternative? (the speedometer in the vehicle is inaccurate FYI  >:( ) - Frosty  ;D

Offline granQ

  • Contributing Member
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    • Anrop.se
Re:Hint noise
« Reply #3 on: 12 May 2004, 09:47:52 »
not 100% sure but i think if you lower the music setting it will go away, not good one since then you loose the music too..
Cura Posterior

Lt_Frosty

  • Guest
Re:Hint noise
« Reply #4 on: 12 May 2004, 19:58:14 »
Could you tell me how to lower the music setting? If it works, then it wouldnt bother me, especially if you adjust the setting in a script, I would just set it back up after the speedometer is done. (just need to use the hint thing for like 10seconds of the mission.) Thanks for your reply- Frosty

Offline Artak

  • The old beanbag shaker
  • Former Staff
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Re:Hint noise
« Reply #5 on: 12 May 2004, 20:17:07 »
Quote
time fadeMusic volume
Operand types:
    time: Number
    volume: Number
Type of returned value:
    Nothing
Description:
    Smooth change in music volume. Change duration is given by time, target volume by volume. Default music volume is 0.5.

Example:
    5 fadeMusic 0


Quote
time fadeSound volume
Operand types:
    time: Number
    volume: Number
Type of returned value:
    Nothing
Description:
    Smooth change in all sounds volume. Change duration is given by time, target volume by volume. Default sounds volume is 1.0.

Example:
    5 fadeSound 0.1

Not all is lost.