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Author Topic: East detect gunshot  (Read 912 times)

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Offline Vortrog

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East detect gunshot
« on: 20 Sep 2002, 01:15:53 »


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Offline Black_Feather

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Re:East detect gunshot
« Reply #1 on: 20 Sep 2002, 03:59:31 »
ok for the height detection you can use this as a condition

getpos unitname select 2 >= 5

that will activate when the unit is about 5 metres, are you placing the streetlight? if you are use this condition

getdammage lightname > 0

the weapon firing part is the hardest, does the player startwith the weapon? or does he have to kill a guard to get it? if he starts with it or picks it up unused use this

shots = unitname ammo "weaponname"
@(unitnamer ammo "weaponname") < shots

« Last Edit: 20 Sep 2002, 04:07:25 by Black_Feather »