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Author Topic: texture in o2light  (Read 1278 times)

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Offline trinec

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texture in o2light
« on: 18 Sep 2002, 21:36:27 »
was wondering if anyone knew why or has had the same problem when i try the m16 tutorial the m16 textures loads but it shows a purple haze on the top edge of the m16 from the butt of the rifle to the tip. just kinda annoying ive tried 2 dif video cards and it does it on both and the os is windows 200 thanks

Offline ScouseJedi

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Re:texture in o2light
« Reply #1 on: 19 Sep 2002, 00:01:38 »
You have made the background image too big. Try making it smaller.

CNTL + Left Mouse button on corners to resize.

Then zoom in.

Remember 1 square is 1m x 1m
'The truth is a beautiful and terrible thing, and should therefore be treated with great caution.'
Albus Dumbledore

Offline trinec

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Re:texture in o2light
« Reply #2 on: 19 Sep 2002, 03:57:09 »
well thats not it i just tried it in a square tried it at diff sizes and it still keeps that purple tint on the top part of the rifle

Offline trinec

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Re:texture in o2light
« Reply #3 on: 20 Sep 2002, 04:59:32 »
just as future refrence to anyone who gets the nasty purple haze on top of a rifle picture from one end to the other in oxygen it is because oxygen doesnt like the white background this was from bis