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Author Topic: More parachuting stuff...  (Read 738 times)

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Milwot

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More parachuting stuff...
« on: 25 Jan 2004, 22:26:31 »
My parachute drop is almost perfect, with 3 squads of 12 men jumping from 3 chinooks. Occasionally (actually, most of the time) one of the leaders will jump but "miss" his parachute. Any way to fix this?

Offline h-

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Re:More parachuting stuff...
« Reply #1 on: 25 Jan 2004, 22:40:14 »
leaders will jump but "miss" his parachute
Eh...  ???

Try to 'rise' the choppers higher...
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Milwot

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Re:More parachuting stuff...
« Reply #2 on: 25 Jan 2004, 23:20:08 »
No, that's not the problem. They're at 120 m, plenty of altitude, but it's like the leader jumps, the parachute doesn't attach, and he plummets...

Offline SEAL84

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Re:More parachuting stuff...
« Reply #3 on: 26 Jan 2004, 04:51:11 »
Are you using a HALO script or is it a standard eject-and-immediately-open-chute jump?

DBR_ONIX

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Re:More parachuting stuff...
« Reply #4 on: 26 Jan 2004, 22:42:53 »
I had this problem when I was making a HALO-MapClick script..
I think the problem was the names of the people to jump was wrong.. So it make the parachute for guy12 instead of guy1.. (If, say, you added a 2 at the end of the name)

If you check the files.. You will prob find a wrong name..
Sorry I can't help anymore than that :(
- Ben

Milwot

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Re:More parachuting stuff...
« Reply #5 on: 27 Jan 2004, 03:15:52 »
No, it's a very simple parachute script. It's really wierd. Change one thing, and it works for a few tests, then back to SPLAT!