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Author Topic: Thats horrible!!!  (Read 543 times)

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Offline Captain Crunch

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Thats horrible!!!
« on: 25 Jan 2004, 01:41:12 »
Hi everyone!

   I have a quiet upsetting problem and I hope it's me!!!

I have a troop of civilians (turned to resistance side by grouping them to a resistance colonel with "DeleteVehicle This" in its "Init" field.) I have given the resistance unit, the group leader before he's deleted, some waypoints.

   And there is my problem. once the waypoint is activated, they only do half way between the first and second waypoint then just stop there like HUHVYBÉU;LIUGB idiots and do nothing!!!

   I have noticed earlier in this mission that a civilian tractor with waypoints was doing the same. Going only half way between the two first waypoints then stop!!

   RRRAAAAAHHHHHH!!!!  Whats the problem!!!

 
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Offline macguba

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Re:Thats horrible!!!
« Reply #1 on: 25 Jan 2004, 02:19:15 »
This is an odd one.    Copy and paste the relevant bits into a new map and see how they behave, it might illuminate the problem.

Do they do the right thing if the Res colonel is not deleted?
Plenty of reviewed ArmA missions for you to play

Dubieman

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Re:Thats horrible!!!
« Reply #2 on: 25 Jan 2004, 03:02:09 »
If your at your last resort, I would advise you to download Kegety's editor add on and use the civilian militia guy and if you don't want weapons, just do

this removeweapon "AK74"; this removemagazine "AK74";
this removeweapon "HandGrenade"

Then the guys might not stop halfway.  :)

Or supernatural things are going on and the resistance colonel is getting back at you for deleting him.... :noo:

Offline Captain Crunch

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Re:Thats horrible!!!
« Reply #3 on: 25 Jan 2004, 05:22:39 »
Hmmm! I don't know what happened. It seems to work properly now. I hope it will stay that way! I deleted the waypoints and redid them and it works.!!   ???

I already have the civilian militia. I don't know why I didn't think of this one before!!  :o

   Thanx guys!!!

   cheeers!!!
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