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Author Topic: Adding Unofficial Objects  (Read 4531 times)

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Offline Captain Crunch

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Adding Unofficial Objects
« on: 21 Jan 2004, 01:44:28 »
Hi there!

   I have downloaded Agent Smith's construction Kits and I would like to add them on a map from the WrpEdit. In the ReadMe of Agent Smith's construction Kits it says:

Quote
All models are in ODOL format.
If you place any of these on the map, you have to remove "\" from the begining of the model name string.

 I can't figure out what this means. can someone enlighten  me a little?

  Thanks in advance!!  :D
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Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #1 on: 21 Jan 2004, 01:49:21 »
Oh ya! I forgot to mention, when I save my map and start the game, it isn't there! Why is that?
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Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #2 on: 21 Jan 2004, 02:51:40 »
Nevermind, I got it? 8)


------Sorry, I should have typed the answer to my problem before. (To make this thread at least useful for those having the same problem.)

in the WrpEdit, when placing the objects with the New Object Requester, simply delete the "\" before the name of the object. otherwise, when loading the map with the game, the object won't be loaded!
« Last Edit: 21 Jan 2004, 20:23:36 by Captain Crunch »
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Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #3 on: 21 Jan 2004, 20:12:19 »
HI! I have yet another problem, there are some addons I can't add on a map from the WRPedit! I get a message loke:
 
"Model "addon.p3d" is not loaded. continue?"

Why is that? Can someone help me with that?

I also once clicked "Yes" on the qestion above but the addon did not appear on the map. and now,, when I load my map, it gives me a warning mssage:

"Some model(s) not loaded (see log). Flags cannot be calculated correctly. World file loaded as read only."

  Is this bad? I hope not cos I've been working three days on that and I had to restart once all over cos Wrpdit could not load my map anymore!

  Thanks in advanve people!!
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Offline Planck

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Re:Adding Unofficial Objects
« Reply #4 on: 21 Jan 2004, 20:20:28 »
When adding third party addons,don't use the Addons folder list in the PB Manager.  the ones that start with a '\'.

You need to press the Add button in the top left corner and navigate to the correct pbo in the Addons folder.

You will then find a second listing for this addon in the Pb Manager window list.  Use this to add the object

Your problem with the one you added is easily fixed.......just delete the addon from your map and resave.  Then you can add it properly as detailed above.


Planck
I know a little about a lot, and a lot about a little.

Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #5 on: 21 Jan 2004, 20:30:54 »
Thanks a lot Planck!!  8)

   For my second problem, the item I have placed (the one non loaded) is not appearing on the map. I remember deleting it already. What I have also done is select the entire area where I am building and checked in the "Selected Objects" window and it is not listed. Still I get this scarry warning message. What can I do except than restarting all over again?? Please help! :-\
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Offline Planck

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Re:Adding Unofficial Objects
« Reply #6 on: 21 Jan 2004, 20:35:14 »
Make a backup copy of your wrp.....put it somewhere safe.

The load up your wrp into Wrpedit..........in the objects list window......select the object (if it is still listed there), then right click and choose remove object.


Let me know.


Planck
I know a little about a lot, and a lot about a little.

Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #7 on: 21 Jan 2004, 20:52:25 »
 ;)


   I had done this already but only the name of the  addon was removed. The check box was still there!! I have done like You told me and it's now all fine!!

  Many thanx Planck!!!

    :D
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Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #8 on: 21 Jan 2004, 21:01:52 »
Oh! And I do as You told me to, to load the addon from the addons folder, another folder appears in the PB manager. I select it but get the sme error message:  "Model "addon.p3d" is not loaded. continue?"

Might it be that I have to Binarize it before or something like that?
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Offline Planck

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Re:Adding Unofficial Objects
« Reply #9 on: 21 Jan 2004, 21:53:12 »
Is it your own addon?



Planck
I know a little about a lot, and a lot about a little.

Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #10 on: 21 Jan 2004, 22:06:20 »
no, it's a telephone box from Zwadar. Well actually there are more addons from other people as well that I would like to add from the wrpedit. The only ones I have managed to place are the original OFP items and those great construction kits from Agent Smith!

   It'd be much nicer if I could add a few other items like a phone booth for example, and a garagee and so on!

   What should I do?

BTW. thanx a lot for Your help!  :D
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Offline Planck

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Re:Adding Unofficial Objects
« Reply #11 on: 21 Jan 2004, 22:12:57 »
I cant test with the phonebooth......I don't have it.

Any other objects it fails on?



Planck
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Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #12 on: 21 Jan 2004, 22:32:43 »
Ja, could I just give You the link to where You can download the addons? I'll mention some other just in case You can't!

1. Garage1 by A.W.O.L     (Garage1.pbo)

2. Colonnial residence by Philcommando     (PCcolbldg.pbo)

3. Radio tower by Martin     (radiotower.p3d)

4. Might Walls by Might     (Might_Wallname.pbo)

and some more, let me know if You don't have any of those.

    Thanx again for all Your efforts!  :D
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Offline Planck

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Re:Adding Unofficial Objects
« Reply #13 on: 21 Jan 2004, 22:44:12 »
I have the radio tower.......just tried it.......didn't work.

I looked at it it is an MLOD file.......I think this is the reason.

WrpEdit likess ODOL files.


Planck
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Offline Captain Crunch

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Re:Adding Unofficial Objects
« Reply #14 on: 21 Jan 2004, 22:53:21 »
Ok! Thanks Planck!  ;)

   Now, is there a way to transform them into ODOL? and would this actually be aloud?
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