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Author Topic: WayPoint 'Get-In' Using Logics  (Read 490 times)

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Offline sharkyjoe

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  • Have you taken a BMP out at 500 meters??
WayPoint 'Get-In' Using Logics
« on: 30 Dec 2003, 01:22:19 »
I've downloaded and used the Logic Tut. and applied it to a Truck in my mission. Really nice and flexable. Also read the post down below about Logics and my head is swimming. :o
Now for my question.
This is for a MP mission. I've got West group in a big house that can go out two doorways(north or south) depending on which way the East guys come in. How can get them in either in a car(north) or heilo.(south), and back out again once in a safe place using Logics?
Hope this is not to confusing. :P Thanks in advance
Remember the 7 Ps??--- Proper Previous Planning Prevents Pathetically Poor Performance

gundernak

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Re:WayPoint 'Get-In' Using Logics
« Reply #1 on: 30 Dec 2003, 15:41:23 »
maybe... :-\

What if you place two triggers (rectangle) to each door way. These can be acitavted by the east attacking troops.

One trigger on activation will command them to the car( with commands or commands in a script). The other trigger will command them to the heli.

gundernak

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Re:WayPoint 'Get-In' Using Logics
« Reply #2 on: 30 Dec 2003, 15:53:54 »
I guess you know but if not...

the commands in a script which tell them to get in and move somewhere:

assignAsDriver, AssignAsCargo, orderGetIn, doMove...

sorry if it is elementary...