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Grenade Stuff
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Topic: Grenade Stuff (Read 577 times)
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m21man
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Grenade Stuff
«
on:
06 Dec 2003, 23:37:21 »
1. Can you detect the nearest weaponhandler with
nearestobject
?
2. What would be the most efficient technique for determining the altitude of a hand grenade?
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General Barron
Former Staff
Semper Fi!
Re:Grenade Stuff
«
Reply #1 on:
07 Dec 2003, 04:25:31 »
1) You mean detect the nearest thrown grenade? Easy--
grenade = nearestobject [unit, "grenadehand"]
2) After naming the grenade like in #1--
getpos grenade select 2
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m21man
Guest
Re:Grenade Stuff
«
Reply #2 on:
07 Dec 2003, 06:31:36 »
1. No, I mean when you drop a weapon, you create a weaponhandler. I was wondering if there was a way to search for a hand grenade weaponhandler.
2. I thought that
getpos select 2
returned absolute height. I need the relative height above the ground.
«
Last Edit: 07 Dec 2003, 06:31:59 by m21man
»
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Dinger
Contributing Member
where's the ultra-theoretical mega-scripting forum
Re:Grenade Stuff
«
Reply #3 on:
07 Dec 2003, 07:51:13 »
From Matthijs' post on our dev forum:
The object names are:
WeaponHolder or SecondaryWeaponHolder
My guess is all you need to do is
nearestobject [unit, "WeaponHolder"]
although you could do an X Y Z NO scan and then filter results through "weaponholder" counttype [array]
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Dinger/Cfit
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