Hi guys
I'm new to the forums and I'm sorry that my first post has to be a whining call for help with my very basic cutscene.
So the mission is a basic seek & destroy mission. First, the cutscene shows the Eastern base at Le Moule and then turns to the brave Resistance fighters that are moving towards the area in a truck. Or so it should.
Problem is, that as the cutscene is supposed to fade out and the script supposed to end, the fade out becomes permanent and all you can hear is the truck rumbling. So the Fade out from the script extends to the actual mission (?).
This is my "intro.sqs", can anyone spot what's wrong? I've tried to figure what's wrong with Snypir's and Archangel Scream's camera script tutorials:
_cam = "camera" camcreate [0,0,0]
_cam cameraeffect ["internal", "back"]
_cam camsettarget east
_cam camsetrelpos [5,5,1]
_cam camcommit 0
@camcommitted _cam
titlecut ["Le Moule","BLACK IN",2]
~2
_cam camsettarget east
_cam camsetrelpos [5,5,1]
_cam camcommit 0
@camcommitted _cam
~5
_cam camsettarget east2
_cam camsetrelpos [5,1,5]
_cam camcommit 1
@camcommitted _cam
~5
_cam camsettarget east3
_cam camsetrelpos [5,1,1]
_cam camcommit 2
@camcommitted _cam
~5
_cam camsettarget east4
_cam camsetrelpos [5,3,1]
_cam camcommit 3
@camcommitted _cam
~5
titlecut ["","BLACK OUT",2]
~2
_cam cameraeffect ["terminate", "back"]
camdestroy _cam
exit
I think the problem is towards the end, but I can't figure it out