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Author Topic: Streetlamp config  (Read 904 times)

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Offline Swordsman

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Streetlamp config
« on: 16 Nov 2003, 15:24:01 »
Hi all.

I've tried to modify the Bis streetlamp vo_seda (Res) to get a smaller light radius. I copied the .p3d into my folder and tried to make a config. It works well with the ingame-editor, but when I place the lamp in WrpTool and start the game, the lamp won't shine.

Can anyone tell me what I have to write in the config or send me a config???????
Would be very grateful.

Swordsman

Offline Planck

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Re:Streetlamp config
« Reply #1 on: 16 Nov 2003, 16:09:03 »
Try reading this thread, it might help you a bit.

http://www.ofpec.com/yabbse/index.php?board=16;action=display;threadid=13570


Planck
I know a little about a lot, and a lot about a little.

Offline Swordsman

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Re:Streetlamp config
« Reply #2 on: 16 Nov 2003, 18:15:31 »
Well, I tried what Col. Klink wrote but it didn't help.

I'm a newbie in Addon-Making, and I only do that because I
need the lamps for my island.
For that purpose I asked BAS if I could use their lamps (because they managed to make some with custom lights), but they don't allow.
Perhaps it would be helpful to read hrough BIS-conig, but I can't open the .bin files.
Can anyone tell me how to convert .bin to .cpp or .txt or whatever you need?

Offline Planck

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Re:Streetlamp config
« Reply #3 on: 16 Nov 2003, 20:39:46 »
Go to the Editors Depot and get the Commented Configs by BIS...........here:

http://www.ofpec.com/editors/browse.php?category=1_5

They might help a bit.

Look at the cfgVehicles example............you can use notepad to view these files.


Planck
I know a little about a lot, and a lot about a little.