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Author Topic: Question about BAS _BLACKHAWK FASTROPE  (Read 1646 times)

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Snake Pliskin

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Question about BAS _BLACKHAWK FASTROPE
« on: 12 Nov 2003, 06:14:55 »
Hello all
I have a question concerning the BAS _Blackhawks which have the option to fast rope. Im new to scripting and I read the read me and Im stumped on how to do this simply with the mission editer how do I do this ? I wrote the script in the script field on the waypoint  I sycnd the units waypoints
I gave both units names in the unit editer
[helo +delta }  for both units but when I preview the mission and after the delta squad boards I get a screen message {script does not reconize name }I know this has to be something dumb so bear with me  Im just makeing single player missions USING  AI HELOS & TROOPS
so if sombody could tell me

1. how to name the group in the mission editer

2.where in waypoint editer do I put the code
and is there a generic code I can use ?where in the readme it says replace CHOPPER

3.do I write this script  under where you choose the heading
scripted in the waypoint editer on both for troops and helo
or for the troops  put GET OUT  in the header

If somone could just tell me where to put this stuff in where it needs to  like a genetic formula  Id really appresiate it.

I just want to fast rope some AI troops out of an AI BLACKHAWK  some thing I can do out of the mission editer and use over and over again

                                              thanks
                                                         Snake

Offline macguba

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Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #1 on: 12 Nov 2003, 16:17:43 »
If you're getting an error message "script does not recognise name" then there must be something wrong with the name.

To name a unit write the name you want in his name field.  Check the spelling is the same in the unit and the script.

To name a group write in the init field of the group leader:-

grp1 = group this

In the readme where is says replace chopper it means replace the word chopper with the actual name of your helicopter.   If you only have one then just name it chopper and you won't have to change the script.

When you are putting code in a waypoint the simplest place to put it is usually the On Activation field.

I'm not an expert on this script, so hopefully somebody who uses it all the time will come along soon.




Plenty of reviewed ArmA missions for you to play

Snake Pliskin

  • Guest
Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #2 on: 13 Nov 2003, 05:34:34 »
Hey I  appreciate your help Im going to try what you suggested  and Ill post the results  
                                       
                            thanks again
                                                 Snake

p.s if anyone has anything to add Id appreciate it
just like real shooting it ain't brain surgery but it's the little things that make a differnce
                                            thanks again

Snake Pliskin

  • Guest
Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #3 on: 13 Nov 2003, 08:10:32 »
Well Iv been trying this as you directed and even a few varables still with no luck  
here are what the errors following your directions

script CHOPPER not found

script GRP1 NOT FOUND

UNKNOWN OPERATER
 
on the top left corner of the screen it would read

exec

Snake Pliskin

  • Guest
Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #4 on: 13 Nov 2003, 08:15:38 »
sorry it read
exec #"bas_MAH60\FX\BAS_AIRope.sqs" error unknown operater
 
 if anyone can help I could use it
                               
                         thanks   snake

Snake Pliskin

  • Guest
Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #5 on: 13 Nov 2003, 20:12:01 »

hello all
well Im still trying to figure this one out sombody has to know how to do this with the stuff Iv read you guys do with scripting this ought to be easy or is it just a feature of this mod thats so much trouble its not worth messing with?If somone can give me some direction Id appreciate it very much
                             thanks again Snake

moondogy

  • Guest
Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #6 on: 13 Nov 2003, 22:11:45 »
it says:
CHOPPER exec "\BAS_mah60\FX\BAS_AIRope.sqs"

you have to type this in init field of waypoint, triger or something

[name of the chopper] exec "\BAS_mah60\FX\BAS_AIRope.sqs"

ps: if this doesnt work, type:
["name of the chopper"] exec "\BAS_mah60\FX\BAS_AIRope.sqs"
im not realy shure, cause i wasnt editing anything for a 14days and i had forgoten some things...

Homefry31464

  • Guest
Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #7 on: 14 Nov 2003, 03:54:31 »
When placing the script, put it in the "On Activation" box.

CHOPPER exec "\BAS_mah60\FX\BAS_AIRope.sqs"

In addition, if using a waypoint to activate the script, make sure that waypoint is not synchronised with any other waypoint.  It should work, let us know on the results.


keou

  • Guest
Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #8 on: 14 Nov 2003, 04:16:00 »
exactly what Homefry said.

i've attached a demo.


****damn my computer****  :P

well...you'll figure it out.  just note that you don't need brackets around the helicopter name.  stick with Homefry's layout.


« Last Edit: 14 Nov 2003, 22:33:56 by keou »

GrimMonkey

  • Guest
Re:Question about BAS _BLACKHAWK FASTROPE
« Reply #9 on: 14 Nov 2003, 05:37:57 »
No you haven't.


Beware the GrimMonkey