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Author Topic: creating something...  (Read 831 times)

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McFinnish

  • Guest
creating something...
« on: 10 Nov 2003, 18:48:00 »
few questions:

1) How can I create a satchel charges and name so I can make it explode in a certain time. Like create a satchel and then it explodes.

2) Was the command for setting flying heigth this setvelocity 36?

Gotta thank!!!!  ;D

PS. Play FDFmod

silent1

  • Guest
Re:creating something...
« Reply #1 on: 10 Nov 2003, 19:03:30 »
1. I'd like to know this myself...

2. No, but almost. It's:

  _Unit FlyInHeight 100

_Unit = the helicopter/plane that you'll be modifying and 100 is the metres it'll be flying in - this can be any number but best results come from numbers between 80 - 110.

 At least, it is for OFP v1.46 :)

_hammy_

  • Guest
Re:creating something...
« Reply #2 on: 11 Nov 2003, 00:03:49 »
the range for the flyinheight is 50-1000

Offline LCD

  • Former Staff
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    • Everon Cartel
Re:creating something...
« Reply #3 on: 11 Nov 2003, 16:20:11 »
da range of flyinheight is 0 - 1000 :P

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta

GrimMonkey

  • Guest
Re:creating something...
« Reply #4 on: 11 Nov 2003, 16:39:33 »
Hey!

LCD's back, or maybe he was never gone...

1. I don't think you can name a satchel charge, I think that you have to have a Black Ops place just one first, then tell him to detonate through scripting when you want too.

2. Adding to that, Unit FlyInHeight 0-3 will not back the chopper land.


Beware the GrimMonkey

Offline LCD

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    • Everon Cartel
Re:creating something...
« Reply #5 on: 13 Nov 2003, 12:59:00 »
just passing hard RL timz - dont have lots of taam 2 b here  :-X but i check da site ;)

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta