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Offline MI_Fred

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Control current leader
« on: 11 Sep 2002, 14:50:48 »
Controlling the current leader... doesn't that sound easy!
But after struggling at it for a day and searching the faq another half it isn't.

Here's the prob. I have scripted waypoints for a squad. The squad moves alright into designated positions until 1 of the following happens:
1) Enemy is sighted and the squadleader sh*ts in his pants
2) Enemy kills the squadleader and the new squadleader does no.1) and DOES NOT MOVE!
;D

They seize movement completely. This only seems to happen when scipting waypoints with Move or doMove commands.
I've used this neat method:
[para1,dwp1,dwp2,dwp3] exec "infwps.sqs"
and then call (the squadleder) para1: _grp
and waypoints: dwp's   _wp's
and make him move like this:

_grp move getpos _wp2
_grp setformation "ECH RIGHT"

@ unitready _grp
_grp setcombatmode "BLUE"
_grp setbehaviour "COMBAT"
_grp sideChat "Ok Echo holds fire until we can take them with 1 shot. over"
_grp setdir 330

@ _grp distance su1 <= 170
_grp setcombatmode "YELLOW"

@ supg
_lgrp = leader _grp
_lgrp domove getpos _wp3
_lgrp setbehaviour "AWARE"

By the time the variable "supg" is true, the squads original leader is usually dead. So now the 1 who's taken command should be "leader _grp". Doesn't work. The new leader cannot be called in a script with the same name?

So, how do I command the current leader?

Walker, way off :-\. But so am I. this should be on another board...
« Last Edit: 11 Sep 2002, 17:41:47 by MI_Fred »
There's gooks over there, there's mines over there, and watch out those goddamn monkeys talk, I'll bite ya.

walker

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Re:Control current leader
« Reply #1 on: 11 Sep 2002, 17:32:38 »
Hi MI_Fred

For control of multiple squads you need Command Engine 2

As to control of the leaders of those squads how much do you want to micro-manage them?

You may want to look here
http://www.thechainofcommand.com/graphic/

and the forum

http://www.forum.thechainofcommand.net/

If you aske your question there it may be possible to answere dome of it

Kind regards Walker

Offline Sui

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Re:Control current leader
« Reply #2 on: 12 Sep 2002, 10:28:10 »
To get the current leader, use: (leader group).

Don't make it a variable, as then it will choose the leader at the time the variable is selected. So instead of:

_lgrp domove getpos _wp3

You would want to use:

(leader _grp) domove getpos _wp3

However that will only move one unit... to move the whole group try:

_grp move getpos _wp3

Failing that use walker's excellent command engine ;D

Offline MI_Fred

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Re:Control current leader
« Reply #3 on: 12 Sep 2002, 21:07:08 »

Don't make it a variable, as then it will choose the leader at the time the variable is selected. So instead of:

_lgrp domove getpos _wp3

now I'm using

(leader _grp) move getpos _wp3
and _grp is [[group para1,ewp1,ewp2,ewp3] exec "infwps.sqs"

and I wonder if even that is wise if u say the commands I issue will only affect the guy who was the leader then!  ;D

So should I write this every time:
(leader group para1) move getpos _wp3

:o

eehh :-\, it doesn't work even that way. I'm missing something here. Seriously, how can u ever script wp's if this doesn't work.

« Last Edit: 12 Sep 2002, 23:04:14 by MI_Fred »
There's gooks over there, there's mines over there, and watch out those goddamn monkeys talk, I'll bite ya.

Offline MI_Fred

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Re:Control current leader
« Reply #4 on: 13 Sep 2002, 02:37:25 »
Let's start theoretisizing here...

If I used a script with a loop:

#loop1
ECHO1 = leader group para1

? endmiss : goto "end"
~1
goto "loop1"

#end
exit


wouldn't that take the variable at 1 second intervals so I can use ECHO1 in the above scripts or just repeat to the game that the guy who was the current leader when this script was executed called ECHO1?

« Last Edit: 13 Sep 2002, 02:40:34 by MI_Fred »
There's gooks over there, there's mines over there, and watch out those goddamn monkeys talk, I'll bite ya.

Offline Sui

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Re:Control current leader
« Reply #5 on: 13 Sep 2002, 07:53:55 »
The syntax is:

group move position

So you could probably forget about the (leader... ) thing and just put _grp or para in ;)

As far as I know, the leader command will return the current leader of the group. Just use:

leader para1

rather than putting leader group para1...
See if that puts you any closer to being where you want to be ;D

Offline MI_Fred

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Re:Control current leader
« Reply #6 on: 15 Sep 2002, 02:07:55 »
Duud, u left out 1 vital bit:
charlie = group this
in the init... ;D

Now it works. It actually was in the faq. Thx Artak for pointing it out. All I needed was to type in 'a' and search in 'basic enhancements'....man! too close, jeez.

Thanks for the help!
There's gooks over there, there's mines over there, and watch out those goddamn monkeys talk, I'll bite ya.