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Author Topic: a q or 2  (Read 1141 times)

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MattE

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a q or 2
« on: 11 Sep 2002, 11:13:59 »
1. is there a way to make planes crash and not bouch?
2. fogot the question, will post when remember

cheers

Offline icarus_uk

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Re:a q or 2
« Reply #1 on: 11 Sep 2002, 12:19:27 »
You want a plane to crash and not bouch?

I dont know how to do that, what I will tell you is how to make a plane crash and not explode.

The easiest way is to just remove all of is ammo and fuel.  This way the plane will crash but not explode.

If you want the plane to remain fairly intact you need to save it at the last minute; make a trigger with a condition and set the planes health to full, and the position to you where you want it.  I prefer a little trigger that when the plane crashes it gets repaired and then stopped.

Condition ; Getpos PlaneName Select 2 < 3
Activation ; PlaneName SetDammage 0; PlaneName Setpos (Getpos PlaneName)

MattE

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Re:a q or 2
« Reply #2 on: 12 Sep 2002, 09:38:26 »
k, i remember the 2nd question now.

2. why does the ai only use the machine guns to shot 3 rounds at a time? Can you make them spray an area with bullets?

Offline macguba

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Re:a q or 2
« Reply #3 on: 12 Sep 2002, 12:10:13 »
I find that genuine machine gunners (M60 or PK) will fire off a whole mag in one long burst in the right circumstances ....... M16, AK74 and other dudes do tend to fire in "burst" mode, which gives a blast of 3 rounds at a time.     Don't know if there is a way to change this.  
Plenty of reviewed ArmA missions for you to play