I'm trying to come up with the code to check and see if six enemy units have been killed in order to determine if an objective has been completed. I've searched the forums on this subject and NONE of the solutions presented works at all.
This is what I put in the init line of my trigger:
"not (alive _x)" count [aa1,aa2,aa3,aa4,aa5, aa6] > 6;
in the activation line of course:
"2" objStatus "Done";
Any suggestions on how to use alive or count in conunction with a group or array without getting the TYpe Bool Expected Nothing error.