Home   Help Search Login Register  

Author Topic: help with chopper pickup  (Read 407 times)

0 Members and 1 Guest are viewing this topic.

Bulletsfire

  • Guest
help with chopper pickup
« on: 31 Aug 2003, 19:49:28 »
alright, im new so i dont no alot. but i tryed to make an ai squad board a chopper  and then make the chopper fly some where. using the same method as used to make ai get into ural and such. but the chopper takes off w/out the guys getting in it? also how do i make a chopper land?

OFP-SpecOps

  • Guest
Re:help with chopper pickup
« Reply #1 on: 31 Aug 2003, 19:58:53 »
Loading and unloading infantry from helicopters in OFP has always been a little poor. Basically the helicopter has a LOAD waypoint, I like to put that right ontop of where the chopper is on the map. Sometimes this will cause the chopper to rise in the air as if going to the waypoint then land again in the same spot. The soldiers need a GET IN waypoint. Syncronize the helicopter's LOAD and the troops GET IN. Sync is F6 I think. Lastly at the landing Zone place an Invisible H on the map. Empty > Objects. On the H place a TRANSPORT UNLOAD waypoint for the helicopter.

That is basically it. Depending on the terrain the helicopter may have problems landing on the H but will try anyway which can result in crashes.

You can also start the soldiers loaded in the helicopter if you like. Name the helicopter something like Chopper1. In the Init line of Each soldier type

this moveInCargo chopper1


Drozdov

  • Guest
Re:help with chopper pickup
« Reply #2 on: 31 Aug 2003, 22:03:37 »
You must assign them as cargo or the helicopter won't wait for them even if you synchronize them. Use this: "_x assignascargo heliname" foreach units groupname