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Author Topic: Rain Enhancment  (Read 708 times)

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O Neil

  • Guest
Rain Enhancment
« on: 16 Aug 2003, 07:39:29 »
Hey

You know how you guys made that enhanced blood? (You know what I mean) Is there anyway you could do that to the rain ?

I don't mean changing the rain, just sorta, make it go DOWN, not just down on your screeen. (As in, when I look down the rain is going under my feet sorta thing ;) )

And it would look cool if there's a splatter on the ground ;)

Just a thought

O'Neil

PaulRPG

  • Guest
Re:Rain Enhancment
« Reply #1 on: 16 Aug 2003, 16:53:57 »
u might, not to shure though

Semith

  • Guest
Re:Rain Enhancment
« Reply #2 on: 17 Aug 2003, 05:34:43 »
I doubt this because OFP doesn't keep careful track of the raindrops, like they do with bullets.  You would need to define all raindrops in view and know when they colide with the ground.  Im not even sure if two people standing next to each other would see the same raindrops hitting in the same places.

redfox

  • Guest
Re:Rain Enhancment
« Reply #3 on: 19 Aug 2003, 21:29:50 »
The way we doing in games it you have your rain sheet cards (polygons maped with rain elements) falling from the sky. Then on the ground you have a texture of rain drop ripples on the ground. If this could be done you could also add random splash cards to the ground around you. But you ne4ed to know what your doing. But it would look really cool
« Last Edit: 19 Aug 2003, 21:30:47 by redfox »

GrimMonkey

  • Guest
Re:Rain Enhancment
« Reply #4 on: 20 Aug 2003, 00:23:24 »
It'll take a lot of memory for game like OFP, that already has to guzzle a large amount of detail for all the crud we put on it. I barely have anything else on my computer (not that it takes a lot of space but it struggles with the crud I forced on it) and it still has problems. Although the OFP should promise great things for us eager fans. Don't get your hopes up, OFP1 may never see detailed rain.  :'(

O Neil

  • Guest
Re:Rain Enhancment
« Reply #5 on: 20 Aug 2003, 11:05:33 »
OK, thxs