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Author Topic: BAS MH60 Scripts  (Read 765 times)

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VisciousDog

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BAS MH60 Scripts
« on: 13 Aug 2003, 03:40:11 »
With the MH-60 BlackHawk Add-on created by BAS. They have included readme files. Two are in Acrobat Reader. One for the BlackHawk and other for the JAM. In them is a edittor section, Special Feature: Quick Reference. I am trying to find the Cabin.sqs file. Where can I get that script? or even yet, the others as well.

rudyvarner

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Re:BAS MH60 Scripts
« Reply #1 on: 13 Aug 2003, 03:51:27 »
They are in the addon BAS_MAH60.PBO.  You just need to call them like this in the init.

Code: [Select]
CHOPPER exec "\BAS_MAH60\FX\Cabin.sqs"

Replace chopper with the chopper name if in a trigger or with "this" in the choppers init field.

Hope this helps

Rudy

VisciousDog

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Re:BAS MH60 Scripts
« Reply #2 on: 13 Aug 2003, 16:03:33 »
Wow, that worked, but no effect (Cabin Lighting does not go on). Although their is an addition to the line

Chopper exec "\BAS_MAH60\FX\Cabin.sqs" = Cabin Lighting


I add: = Cabin Lighting

 I get unkown error. Their must be a on/off or true/False

What am I doing wrong?
« Last Edit: 13 Aug 2003, 16:05:32 by VisciousDog »

Offline KJAM

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Re:BAS MH60 Scripts
« Reply #3 on: 13 Aug 2003, 16:17:19 »
i dont think you put the cabin.sqs after the =
its just
Chopper exec "\BAS_MAH60\FX\Cabin.sqs"

also check what time is set on your mission

Offline Messiah

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Re:BAS MH60 Scripts
« Reply #4 on: 13 Aug 2003, 16:32:43 »
no.... they ommitted a bit of information that you need to make them switch on - chech out the thread in the official forums as it is written there.
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VisciousDog

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Re:BAS MH60 Scripts
« Reply #5 on: 13 Aug 2003, 16:39:05 »
The mission I am working on set at 1:30am.

When I have it in the Init:

Chopper exec "\BAS_MAH60\FX\Cabin.sqs"


The chopper flying over the waypoint (I have the line written in the init field in the waypoint), nothing happens. I do not get error...unable to find ......so that means the "Cabin.sqs" has been activated. But the lights in the cabin are not on. So, I added: = Cabin Lighting (thinking maybe that is what turns Cabin Lighting on) and I get unknown error which makes sense, but not able to figure out how to get the script to turn em on. Then want them off after a insertion. I even used a trigger "On Activation"...nothing.
K...going to the Official forums. Thanks guys  :)
« Last Edit: 13 Aug 2003, 16:48:56 by VisciousDog »

VisciousDog

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Re:BAS MH60 Scripts
« Reply #6 on: 13 Aug 2003, 17:10:44 »
Ok...looking for the past 15 minutes. Crazy weird question here:

Where is the Official Forum? Give link to to the thread where it is written there.

Offline KJAM

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Re:BAS MH60 Scripts
« Reply #7 on: 13 Aug 2003, 17:33:31 »
i think your after this

CHOPPER animate ["switch4Clight",1];Chopper exec "\bas_mah60\fx\cabin.sqs"

found here

http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=e0c84f066df13f6de4b838f5ad55de1d;act=ST;f=4;t=32889

VisciousDog

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Re:BAS MH60 Scripts
« Reply #8 on: 13 Aug 2003, 18:45:57 »
Well, well, It works   :)

Thanks everyone.