Making a unit crouch is ez.
_unit = _this select 0
_unit setBehaviour "COMBAT"
_unit switchMove "CombatToCrouch"
exit
is a script i made to do that. it works but then 2 miliseconds after crouching the unit goes to laying down?
I tried this one as well...
_unit = _this select 0
_unit setBehaviour "COMBAT"
#loop
_unit switchMove "CombatToCrouch"
~10
goto "loop"
exit
it works great as well... except the unit plays through the animation every 10 seconds :-\
how can i make the unit stay in a crouched position?
Tanks!