Hi again (second topic of mine today ;D)!
How do you use the condition of presence field to determine if a building is present or not? Let's say the variable "building1" is randomly true or false (done in the init.sqs). I write into the condition of presence field of my building "building1" so that the building is present when building1 is true. But when I preview the mission in the editor building is NEVER present, also when the variable is true.
Does anyone know what I'm doing wrong?