Im havin a look at vektorboson's helidust script.
i have put the syntax in tyhe init field of heli
this exec "effects\heli_dust.sqs"
and when try to test map it sais:
BadVehicle type Emptydetector
It sais the same thing when i try to play example map, exept that it starts the map then says it.
Can someone tell me what they did to get it working, maybe i aint got some addon instaled or something apart from resistance?
Thx.