Give this one a try, also make sure your .ogg's are in the sound folder not sounds
class CfgRadio
{
sounds[] = {bakedcake, expectingus, goingnv, hooaah, ihearya, nofear, notime, partyhard, spotted};
class bakedcake
{
name = "bakedcake";
sound[] = {bakedcake.ogg, db + 0, 1.0};
title = $STRM_bakedcake;
};
class expectingus
{
name = "expectingus";
sound[] = {expectingus.ogg, db + 0, 1.0};
title = $STRM_expectingus;
};
class goingnv
{
name = "goingnv";
sound[] = {goingnv.ogg, db + 0, 1.0};
title = $STRM_goingnv;
};
class hooaah
{
name = "hooaah";
sound[] = {hooaah.ogg, db + 0, 1.0};
title = $STRM_hooaah;
};
class ihearya
{
name = "ihearya";
sound[] = {ihearya.ogg, db + 0, 1.0};
title = $STRM_ihearya;
};
class nofear
{
name = "nofear";
sound[] = {nofear.ogg, db + 0, 1.0};
title = $STRM_nofear;
};
class notime
{
name = "notime";
sound[] = {notime.ogg, db + 0, 1.0};
title = $STRM_notime;
};
class partyhard
{
name = "partyhard";
sound[] = {partyhard.ogg, db + 0, 1.0};
title = $STRM_partyhard;
};
class spotted
{
name = "spotted";
sound[] = {spotted.ogg, db + 0, 1.0};
title = $STRM_spotted;
};
};